Monday, 14 July 2025

The Last T34

 This is the final Warlord T34/76... this one is the later version turret plus it has a flame thrower in lieu of a hull mounted MG.







One crew figure has been added (obviously!), I may put a second in the other turret hatch.

Some extra stowage has also been placed on various parts of the vehicle  to enhance the overall look. 

On the painting table now are the KV and IS II.

Hope you like the look of the vehicle...let me know by leaving a comment! 😀

Saturday, 12 July 2025

Friday Night Game - World of Smog Boardgame


The World of SMOG takes place in an alternate history Victorian London. The British Empire has stretched far and wide and Queen Victoria rules with an iron fist. On the streets of the city, vendors look to hawk their wares in the Shadow Market, while the Gentlemen of the Unicorn Club set off on another adventure. It is a steampunk setting where magic, mystery, and danger abounds, and you can never tell where the next story will take you. The World of SMOG is the stage for two CMON games, On Her Majesty’s Service and Rise of Moloch.

In Rise of Moloch, players assume the roles of different members of the legendary Unicorn Club, sworn to protect the Queen from her enemies. It is a one-against-many campaign, with one player becoming the Nemesis, the head of an underground cult with nefarious plans on their mind. Rise of Moloch is played over six Chapters with an intermission between each where players can upgrade their characters and prepare for the next round. Will the Gentlemen of the Unicorn Club be able to stop the evil plot, or will the Nemesis succeed in bringing Moloch to London?

The game is Julians, but Andrew originally backed its production via Kickstarter - and he is the expert when it comes to how the game runs - so, he got to play the "baddies" as Nemesis!


This was one of Andrews Nemesis "agents"


The game board that defines which character goes first, the cards can be placed in a different order each turn.


The main Nemesis figure on the table - the aim of the good guys (and gals!) was to kill "it"


Chris on the left, me on the right - I bet NO ONE would have guessed that, eh?!
 


The board at the start; the "Gentlemen" had to get to the "thing" and kill it. The Nemesis minions were killer clowns on unipeds so moved one square further each action than we did - plus, they constantly recycled and came back into the game, regardless of how many of them we killed!


Julian played "Sutherland" - the white, ghostlike figure, and John was "The Major"



Emma taking on a couple of Killer Clowns.


Sutherland and Emma Swanson


Sutherland taking on three Killer Clowns - she ended up being knocked down, gaining Andrew one VP - he required three to win


Chris' character Cavendish, known to us as "Electroboy", had a great ability that allowed him to target anything on the table, with or without line of sight!


Close up of the major and one of the very annoying Killer Clowns



Emma Swanson in all her glory


In the end, we managed to win the game purely due to the fact Chris (Cavendish) was able to inflict hits on our target virtually every turn, and Andrew did not really have an answer to it. Andrew still had a reasonable chance of winning the game, by knocking down three of our characters, and he came very close to knocking Emma down more than once - fortunately, The Major had a healing skill and was able to restore Emma to near full health two or three times during the game.

Some really nice figures and Julian has done a great job painting them up, but I have to say, not really my kind of game - there are far too many special abilities and skills to keep track off and I really could not get to grips with them all - but nice to catch up at the end of the week, have a couple of red wines and some dinner, and shoot the breeze with the guys. Hopefully, next time will be a REAL wargame 😉


Wednesday, 9 July 2025

Another Russian Tank!

This is the second of three T34/76 Warlord plastic kits currently in production on the painting desk. The third is nearing completion, to be followed by a KV (both 1 and 2, as the different turrets go with the same chassis) and finally, a fourth IS2.


I put a couple of the Pot Belly RKX 3d tank riders on it for the first two pics.



Once again,  a few extra stowage items were added, and I managed to successfully attach the "slogan" decals too!


I think this one is called "Moscow"

The red banner decal on the turret indicates the vehicle belongs to a "Guards" unit.

Very pleased with how this one has turned out again. I should have the next one done in a couple of days, and in the meantime,  I am busily creating more ruined buildings from cork tiles, so might have a couple of images of those for show and tell soon, too!

Thanks for your visit and comments are always appreciated

Sunday, 6 July 2025

Some Building Work

Inspired by mate Mark at "1866 and all That", I have made may own modest attempts at some Russian village buildings. They are not up to Marks standards, but I still think they are reasonably good and will certainly "do" me for any Ostfront 28mm solo games.


The village from above - church is a Perry plastic kit!


House with a water pump to the left, large barn to the right


The other two house and the standalone water pump


In no particular order - this is house number 1


I copied the water pump unashamedly from Marks blog - but I made the first one a bit "chunky" - this second attempt, in the back yard of the house, was better, I think.





House number two has a small crop of unidentified root vegetables out back - potatoes, perhaps?




House three was my first attempt I think - it is the smallest of the buildings




The standalone water pump with figure for scale - as I say, a bit over sized perhaps - but I will still use it probably!


A large barn - I realised it's not quite finished off - I need to "tone down" the black iron hinges on the large double doors (above)




The Perry church is, of course, intended for N America - but I think I can get away with it on the Ukranian steppe (just about!)



And here is a quick preview of what I am working on currently, between painting Red Army tanks


I should probably have 20-30 of these for a proper BUA scenario a la Stalingrad or the Battle of Berlin - but not sure I will do that many - storage being a major concern if I could actually be bothered to create that many ruins!





Thanks for visiting and I hope you found the post of interest - let me know, in the comments below!