Thursday, 12 November 2026

Two Small Skirmish Games

I am in the unusual position of being behind on game reports - so tonight, two AAR's from games I had over a week ago 

The first is the second solo Last of the Mohicans campaign game and the second is a Sharpe Practice game from last Friday at Julians 

Last of the Mohicans Campaign - Game II


The "heroes" for want of a better description start off in a clearing in the middle of teh woods


Two Huron bands are on the table, the other two arrive on any roll of any double





The major, the Munro sisters and their three companions move off slowly 


And almost immediately run into a Huron ambush!


Musket shots are exchanged through the bush


Some Hurons are knocked out of the fight


But Hawkeye and his group also sustain some damage!


Another band of Hurons closes in from behind


The party continues to move very slowly towards their escape route


Close combat between a Huron and Hawkeye



Uncas sprints forwards to confront another Huron



Two close combat wins for the good guys!




The fourth Huron band has also arrived, but fortunately, both pursuers seem hesitant to close the gap


Magua rushes forward and grabs Alice Munro!



The evil Magua drags the creaming Alice towards the woods ....


.... But Major Heyward charges to her rescue


Magua curses as Haywards sabre drives him back


Hawkeye exchanges musket fire with the Hurons


And the party break through the ambush and escape!



Sharpe Practice


Last Friday, Andrew, Julian and I had a small Napoleonic Sharpe Practice game 


Andrew and I took the attacking French - Andrews command above and mine below - I had a lot of dragoons but all under one leader


The voltigeurs advanced towards Sharpe and his boys in the woods 




Through some luck with the activation cards, my voltigeurs got into the woods before the riflemen moved up to the edge, negating a lot of their advantages.


The British infantry fired on the dragoons and emptied some saddles, as Andrews infantry moved up.


In the woods, the voltigeurs had the advantage of numbers, and made it tell. They even managed to knock down Mr Sharpe!


With their normal recklessness, the British Light Dragoons charged the heavier French cavalry


On the French left, Andrew's infantry was blasting the redcoat line


The dragoons won the initial skirmish with the lights



And then charged forwards to finish them off!


The game ended here - the riflemen have been driven out of the wood, the light dragoons wiped out and both the British infantry units opposing Andrew have been pushed back too. A good win for Les Bleus!


I am out tomorrow at Julians again for a SYW game using the same rules we played for the Sunday AWI game - a report should follow on Sunday, probably.

Sunday, 8 November 2026

Sunday Game - AWI

 It was my turn to provide a scenario, so I suggested AWI and provided a game "inspired by real events" - in this case, the Battle of Long Island in 1776, summarised thus "The Battle of Long Island, fought on August 27, 1776, was the first major battle of the American Revolutionary War after the Declaration of Independence. British forces successfully outflanked and defeated the Continental Army, forcing George Washington to orchestrate a brilliant nighttime retreat across the East River to Manhattan. This decisive British victory secured control of New York City, which they held for the remainder of the war."

I dusted off some rules I "wrote" (just an assemblage of bits I liked from other rule sets, really) some years ago. The main feature of these rules is "action cards" (pinched from the Canadian Wargames Group FIW set) Each player has a pack of these cards and turn over the top card each time it is their turn. The card will have either 1, 2 or 3 actions, plus one card marked 2 actions and reshuffle.  The number of each type is determined by the aptitude of the general - an inspiring general will have 6 three action cards, 6 two action cards and 2 one action cards, an average will have four of each type and a poor general will have 6 one action cards, 6 two and only 2 three actions.

In this battle, the British commander was inspired, the Hessian and one of the Americans were average and the second American was poor - I felt this was a fair reflection of what I have read about the officers involved.

Here is how our version went:


Paul was the Inspired British general on the left wing of the attack.


And Julian was the average commander of the Hessians in the centre


Opposite Julian, Rick was a poor American general! (Which leaves Barry and average against Paul)


Most of the field was dominated by the Heights of Guan, an impassable line of high ground. This forced the Crown forces into assaulting down roadways in narrow gaps between the hills.


The Hessians march forwards


The British also deployed to assault the defending Americans


Two assault columns prepare to attack


In the centre, the Americans wait behind improvised barricades of felled trees


The Americans on the right hold the initial British assault


But these militia could do little against two British battalions, particularly in close combat, where they have minus two dice, due to the fact they have no bayonets for their long rilfles!


Barrys Americans are still valiantly resisting the British assault


General Washington receives news of the attack and despatches reinforcements



Julians Hessians closing in on Ricks command



Barry is STILL holding Pauls "inspired" British!



The Hessians suffered horrendous casualties from American musketry and rifle fire


And then, in the east, General Howe arrives with 5000 more British troops!


The Americans in the centre realise they will soon be fighting on two fronts!


In the bottom left, the two battalions sent by Washington arrive - but are they in time to save the day?


The British have finally won the initial melee and destroyed the American unit on the hill


The Hessians, too, have smashed their way past one of the defending American units


After being held for half the day, the British suddenly break the first American line and move up towards the recently arrived reinforcements


The last America battery is overrun by bayonet wielding redcoats1


General Howe continues to advance from Jamaica Pass


The Hessians continue their bitter struggle in the centre


The American continental's thin the Hessian ranks!


But Howes command is almost upon them


Led by the 16th Light Dragoons!


And from the west, MORE British troops converge on the American centre


With the dragoons victorious and their American opponents destroyed, we called the game at this point - a victory for the Crown - but at the cost of an entire brigade of Hessians virtually destroyed - an expensive win for King George!

There were only 5 of us at the game today - which made it easier for me to handle, to be honest. I scaled the British advantage in numbers back a bit - they had 6 btn of Brits against 4 Americans (with 2 guns) and 6 btn of Hessians against 6 Americans (also with 2 guns) - but they did have the advantage of better commanders. Despite this, it was a real struggle for Paul and Julian to overcome the stubborn resistance of the Americans commanded by Rick and Barry. 

Here is a quick summary of the actual battle

Fought on 27 August 1776, the Battle of Long Island was the first major battle of the American Revolutionary War after the United States declared its independence. British forces under General William Howe successfully outflanked the Continental Army by marching overnight through the unguarded Jamaica Pass. This clever strategic maneuver forced General George Washington's troops to abandon their defensive positions on the Guan Heights after suffering heavy casualties. A heroic rearguard action by the "Maryland 400" bought precious time for the remaining American forces to retreat to their main fortifications. Under the cover of darkness and dense fog, Washington then executed a brilliant night evacuation across the East River, saving his army from total destruction.

The British Army: General William Howe commanded a massive expeditionary force of about 32,000 total troops staged on Staten Island, out of which 20,000 were deployed for the active invasion and flanking maneuver.

The American Army: General George Washington had roughly 19,000 to 23,000 total troops under his command. However, his forces were split between fortifying Manhattan and defending Brooklyn, leaving only about 10,000 men on the front lines to face the British assault.

All the troops used were from my collection, and it was nice to get a lot of the American forces into action for the first time since I painted them 12 -18 months ago!