For today's game, I used Co Pilot AI to create a scenario - I gave it roughly these instructions "Review 28mm wargame rules like Bolt Action, Chain of Command and Iron Cross" and create a game for 3 players per side based on Zhukov's counter attack outside Moscow in Dec 1941, played on an 18 x 6 foot table and timed to last 4 to 5 hours"
I then asked it to produce a map of the terrain
Anyway, I enjoyed putting on this scenario. About 75% of the troops and vehicles on the table were mine, so it was nice to see everything assembled and painted over the last 18 months or so actually get into action (the Germans have had a couple of Blitzkrieg outings, but it's the first time the Russians have participated in a "big" game at Barry's).
In retrospect, it was a tough day at the office for the Germans and maybe I could have balanced it a bit better, but the Russians only had a 2:1 numerical advantage in tanks and a 3:2 advantage in infantry - and they were attacking across pretty open ground. The problem the Germans had was their anti-tank capability wasn't up to the task - but I end with another historical justification for this set of affairs! (its something I prepared earlier and emailed to the guys after the game!)
- "Invincible" Status: Early reports described the T-34 as a "mighty juggernaut" with sloped armor that allowed shells from 37mm and 50mm anti-tank guns to bounce off, earning the 37mm PaK 36 the nickname "Panzer-tapper".
- Superiority in Design: Generaloberst Heinz Guderian noted the T-34's "vast superiority" over German Pz.Kpfw. III and IV tanks in armor, armament, and maneuverability, even suggesting a direct copy of the tank.
- Combat Reports: A German company commander reported on June 23, 1941, that 37mm anti-tank guns fired a "drumroll" of shells against a T-34 to no effect.
- Ineffectiveness of Standard Weapons: Reports from 1941 frequently cite that the standard German 37mm Pak 36 (mockingly called the "door-knocker") and the 50mm Pak 38 could not penetrate the KV-1's armor, even at close range. The short-barreled 7.5 cm guns on early Panzer IVs were similarly ineffective.
- The "Invincibility" Factor: German units often watched helplessly as a single KV-1 would block entire roads, absorbing dozens of hits without being disabled. One famous instance at the Battle of Raseiniai (see below) describes a lone KV tank holding off the 6th Panzer Division for 24 hours, surviving 50mm AT fire and 105mm howitzer shells.
- Ammunition-Free Fighting: Some reports described KV-1 crews who, having run out of ammunition, continued to fight by ramming German tanks and crushing anti-tank guns under their tracks.
- The 88mm Solution: Contemporary field reports conclude that the only reliable way to destroy a KV-1 in 1941 was through the use of the 8.8 cm Flak anti-aircraft gun in a direct-fire role, or by using heavy 10.5cm or 15cm artillery.
- Psychological Impact: The unexpected appearance of the KV-1 forced a complete reconsideration of German tank warfare. Diaries mention that soldiers were "horrified" by the tank's resilience and that the mood of units would "ruin" after failing to neutralize even a single immobile KV-1.
- The Action: The tank, believed to be from the 2nd Tank Division, was likely abandoned or immobilized by lack of fuel/ammo at a crossroads, where it severed the German supply line, cutting off 5,000 troops.
- Invulnerability: German 37mm anti-tank guns and Panzer 35(t) tanks proved ineffective against its heavy armor, with 50mm shells leaving only shallow dents.
- Harassment: The tank destroyed multiple German anti-tank guns, supply trucks, and a 8.8 cm anti-aircraft gun sent to destroy it.
- The End: After failing to destroy it with infantry explosives at night, the Germans finally knocked it out on June 25th using a distracted frontal attack with tanks, followed by an 8.8 cm FlaK gun firing from the rear.
- Respect: Impressed by the crew's bravery, the German troops buried them with full military honors.



















































