R.C.W. - Some More Completed Figures
I have now finished off all the figures in Schelms that I currently have - I need to purchase a few more to complete these two units, then move on to the next batch of Bolsheviks, including some sailors (of course!)
I also based the armoured car using a new technique that has worked out very nicely in my opinion...
First up, three images of the finished armoured car....
Below - first Schelm command and two units of rifles - a mixture of Copplestone and Brigade games figures
Next, the second command unit and two more bases of riflemen
Two bases of LMG teams - the gunners are Copplestone and the other figure in each case is by Brigade Games
The other LMG team from a better angle
Wednesday, 20 December 2017
Sunday, 17 December 2017
R.C.W. - Some More Figures Completed
I have made a fair bit of progress with this project over the last few days and now have a Bolshevik Armoured Car (Old Glory resin and metal model) plus parts of two battalions completed. On the painting table I have almost the same number of figures again about 50% completed
First up are three images of the Austin Armoured car. I may still add some Cyrillic slogans or red stars and I will probably put it on a base to protect the wheels/axles
Above and below a mixture of Brigade games "Trotskys Red Guard" and Copplestone "Bolshevik Elite Infantry" wearing the distinctive Bolshevik head dress described by some as a Schelm
The command element and LMG element of a battalion of regular Bolshevik infantry - these are all Copplestone "Back of Beyond" range
The command element from a different angle - the flag was sourced from the net
Above and below - three elements of Copplestone Bolshevik infantry
When completed, each unit will comprise one command element, two LMG elements and four rifle elements - a total of seven bases per unit - depending on the scale of the engagement, these will represent a platoon, company or battalion as required.
I have made a fair bit of progress with this project over the last few days and now have a Bolshevik Armoured Car (Old Glory resin and metal model) plus parts of two battalions completed. On the painting table I have almost the same number of figures again about 50% completed
First up are three images of the Austin Armoured car. I may still add some Cyrillic slogans or red stars and I will probably put it on a base to protect the wheels/axles
Above and below a mixture of Brigade games "Trotskys Red Guard" and Copplestone "Bolshevik Elite Infantry" wearing the distinctive Bolshevik head dress described by some as a Schelm
The command element and LMG element of a battalion of regular Bolshevik infantry - these are all Copplestone "Back of Beyond" range
The command element from a different angle - the flag was sourced from the net
Above and below - three elements of Copplestone Bolshevik infantry
When completed, each unit will comprise one command element, two LMG elements and four rifle elements - a total of seven bases per unit - depending on the scale of the engagement, these will represent a platoon, company or battalion as required.
Monday, 11 December 2017
Last Game of 2017 - 15mm WW2 in Madagascar!
The Battle of Madagascar was the British campaign to capture Vichy French-controlled Madagascar during World War II. The seizure of the island by the British was to deny Madagascar's ports to the Imperial Japanese Navy and to prevent the loss or impairment of the Allied shipping line. It began with Operation Ironclad, the seizure of the port of Diego Suarez near the northern tip of the island, on 5 May 1942.
Marks initial recce force in bren gun carriers found our first line of defence but were wiped out doing so.
Our first unit of 3 R35 tanks emerged to confront the Brits, but failed to do any damage and were soon burning wrecks. Likewise our two 20mm AT guns proved ineffective against anything except the unfortunate bren gun carriers!
The massed British infantry advance - not many of them would live to see Diego Suarez!
WW1 vintage 18lb field guns head forwards - these proved one of the most effective tools in the British arsenal, along with a battery of 25lb ers
A general view of the first ridge defended by the French. In the real battle, the British came quite a cropper here and were basically halted - in our game, the British lost the four carriers of their recce force then easily destroyed our defending force before advancing to the second line.
Some of Marks British armour moving in line abreast
British and French infantry slog it out in the first position - one French unit bravely charged and destroyed a British company, but were then shot to pieces by two or three others!
The 18lb guns deployed to finish off the defenders of the first line whilst the second recce force reaches the second defensive position
More of Marks armour skirting the flank of the first defensive position
On Sunday 6 of us (one as umpire/game master) played a 15mm WW2 game based on the British invasion of Vichy French held Madagascar in May 1942. The following extract sets the scene...
Following many reconnaissance missions by the
SAAF, the first wave of the British 29th Infantry Brigade and No. 5 Commando
landed in assault craft on 5 May 1942.
Follow-up waves were by two brigades of the 5th Infantry Division and Royal
Marines. All were carried ashore by landing craft to
Courrier Bay and Ambararata Bay, just west of the major port of Diego Suarez,
at the northern tip of Madagascar. A diversionary attack was staged to the
east. Air cover was provided mainly by Fairey
Albacore and Fairey
Swordfish torpedo bombers which attacked Vichy
shipping. They were supported by Grumman Martlets fighters from the Fleet Air Arm.
A small number of SAAF planes assisted.
The
defending Vichy forces, led by Governor
General Armand Léon Annet, included about 8,000 troops,
of whom about 6,000 were Malagasy tirailleurs(colonial
infantry). A large proportion of the rest were Senegalese.
Between 1,500 and 3,000 Vichy troops were concentrated around Diego Suarez. However,
naval and air defences were relatively light and/or obsolete: eight coastal
batteries, two armed merchant cruisers, two sloops,
five submarines, 17 Morane-Saulnier 406 fighters and
10 Potez 63 bombers.
The beach landings met with virtually no
resistance and these troops seized Vichy coastal batteries and barracks. The
Courier Bay force, the 17th Infantry Brigade,
after toiling through mangrove swamp and thick bush took the town of Diego
Suarez taking a hundred prisoners. The Ambararata Bay force, the 29th
independent brigade, headed towards the French naval base of Antisarane. With
assistance from six Valentines and six Tetrarch light
tanks of B Special Service Squadron they advanced 21 miles overcoming light
resistance with bayonet charges. Antisarane itself was heavily defended
with trenches, two redoubts, pillboxes, and flanked on both sides by
impenetrable swamps
On
the morning of 6 May a frontal assault on the defences failed with the loss of
three Valentines and two Tetrarchs. Another assault by the South Lancashires worked their way
around the defences but the swamps and bad terrain meant they were broken up
into groups. Nevertheless, they swung behind the Vichy line and caused chaos.
Fire was poured on the Vichy defences from behind and the radio station and a
barracks were seized In all 200 prisoners were taken, but the South Lancs
had to withdraw as communication with the main force was nonexistent after the
radio set failed. With the French defence highly effective, the deadlock was
broken when the old destroyer HMS Anthony dashed
straight past the harbour defences of Antisarane and landed fifty Royal Marines
amidst the Vichy rear area. The marines created "disturbance in the
town out of all proportion to their numbers" taking the French artillery
command post along with its barracks and the naval depot. At the same time the
troops of the 17th Infantry Brigade had broken through the defences and were
soon marching in the town. The Vichy defence was broken and Antisarane
surrendered that evening, although substantial Vichy forces withdrew to the
south.
Rick and I played the French - unfortunately for us, our defensive position did not prove to be anything like as strong as that encountered by the British in May 1942, and we were comprehensively beaten by the British, commanded by Paul, Chris and Mark.
We did have the satisfaction of making the British pay a high price in dead infantrymen, but the British tanks and particularly their artillery easily overwhelmed our meagre forces. We lost every single unit bar three 75mm guns I managed to pull off right at the end of the game, as the 50 Royal Marines appeared in our rear!
Here is the map and following that a few pictures I took at random intervals during the day.
Chris advanced at the top of the map with the artillery whilst Mark advanced at the bottom with the armour. Paul came up the middle with the bulk of the infantry.
Our first unit of 3 R35 tanks emerged to confront the Brits, but failed to do any damage and were soon burning wrecks. Likewise our two 20mm AT guns proved ineffective against anything except the unfortunate bren gun carriers!
The massed British infantry advance - not many of them would live to see Diego Suarez!
WW1 vintage 18lb field guns head forwards - these proved one of the most effective tools in the British arsenal, along with a battery of 25lb ers
A general view of the first ridge defended by the French. In the real battle, the British came quite a cropper here and were basically halted - in our game, the British lost the four carriers of their recce force then easily destroyed our defending force before advancing to the second line.
Some of Marks British armour moving in line abreast
British and French infantry slog it out in the first position - one French unit bravely charged and destroyed a British company, but were then shot to pieces by two or three others!
The 18lb guns deployed to finish off the defenders of the first line whilst the second recce force reaches the second defensive position
More of Marks armour skirting the flank of the first defensive position
French AT guns making a run for it from the first line of defence...they did not get far.... the 18lb field guns can just be seen deployed for action in the top of this picture - you can imagine the rest!
Friday, 8 December 2017
R.C.W. - Finally, some progress!
I have finally made it to the end of one, almost two, units for my new Russian Civil War project.
Firstly is a cavalry unit of ten figures, from the Old Glory WW1 range. I like to use OG if I can, due to the cost effectiveness of this range. I usually have an "Army Card" running, at a cost of $US50 per annum - this provides a 40% discount on a range that is already pretty competitively priced. Admittedly, they do not seem to have added one sculpt in the last 15 years, and some of their ranges are not the best - think early Napoleonic in particular - but when you get a good one, I think they are as well done as many of the more expensively priced ranges.
Anyway, enough justification - they are probably a bit smaller than the Copplestone and Brigade figures I will be using for most of the infantry, but as they are mounted, the difference wont be too obvious
Here is the officer figure and his bugler
The standard bearer and a trooper
Two enthusiastic charging troopers
A sergeant (with pistol) and a trooper
The last two troopers
A group of three bases together. All the figures come minus the right hand - you can choose from about twenty options - there are enough open hands to make this a regiment of lancers, for example - I only used one of these, for the standard bearer
The next unit is not 100% complete because it does not have a command base yet. I am in a bit of a quandary about this - the figures are Hinterland female sailors painted up as the Red navy - but the command who come with the set are more appropriate for a colonial setting, as the officer and sergeant are sporting helmets akin to a pith helmet or British Home Service helmet of the late 19th century....I have them half painted and will probably just use them but they wont look quite right!
Above are all five bases of the sailors that I have painted - this comprises two of the 5 figure packs and one 6 figure unit builder pack where you get 6 all the same - the firing figure who appears on every base (yes I do have one left over!)
Above and below - close ups of a couple of the bases - I think these have come out well.
I have finally made it to the end of one, almost two, units for my new Russian Civil War project.
Firstly is a cavalry unit of ten figures, from the Old Glory WW1 range. I like to use OG if I can, due to the cost effectiveness of this range. I usually have an "Army Card" running, at a cost of $US50 per annum - this provides a 40% discount on a range that is already pretty competitively priced. Admittedly, they do not seem to have added one sculpt in the last 15 years, and some of their ranges are not the best - think early Napoleonic in particular - but when you get a good one, I think they are as well done as many of the more expensively priced ranges.
Anyway, enough justification - they are probably a bit smaller than the Copplestone and Brigade figures I will be using for most of the infantry, but as they are mounted, the difference wont be too obvious
Here is the officer figure and his bugler
The standard bearer and a trooper
Two enthusiastic charging troopers
A sergeant (with pistol) and a trooper
The last two troopers
A group of three bases together. All the figures come minus the right hand - you can choose from about twenty options - there are enough open hands to make this a regiment of lancers, for example - I only used one of these, for the standard bearer
The next unit is not 100% complete because it does not have a command base yet. I am in a bit of a quandary about this - the figures are Hinterland female sailors painted up as the Red navy - but the command who come with the set are more appropriate for a colonial setting, as the officer and sergeant are sporting helmets akin to a pith helmet or British Home Service helmet of the late 19th century....I have them half painted and will probably just use them but they wont look quite right!
Above are all five bases of the sailors that I have painted - this comprises two of the 5 figure packs and one 6 figure unit builder pack where you get 6 all the same - the firing figure who appears on every base (yes I do have one left over!)
Above and below - close ups of a couple of the bases - I think these have come out well.
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