Sunday, 15 February 2026

Friday Night At Julians - Sharpe Practice Again

John was unable to attend this week, so Julian and I took the British against Chris with the French. The scenario was three groups of French voltigeurs had seized a strategic point to secure the advance of their army. Some reinforcements were coming up to support them, but the British had also arrived to drive them out

We had about 6-8 units per side and only 4 commanders, as Julian wanted to speed things up a bit 

Here is my force - three units of line infantry with a leader, two units of light dragoons with a leader and a C in C leader 


The voltigeurs occupy a rather nice 3d house from Temu that Julian has recently acquired! 


The British cavalry leader 


The Brits advance


The enemy - two units of French dragoons, who proved to be quite troublesome!


The voltigeurs open fire at long range on my light dragoons, scaring them off


The ubiquitous Richard Sharpe was in Julians command this week


Close up of nicely painted British light dragoon (on his own cos he was killed by the voltigeurs initial volley!)


My light dragoons headed off to the flank where Julian was advancing - or are they just hiding behind the woods from the nasty French?

 
The situation after a few turns, my Brits deployed into line as a single unit under the C in C. Chris moved his dragoons up and looked like he would charge my line - this could get bloody!


But he didn't roll quite enough, so wheeled into Julians riflemen at the edge of the wood instead, forcing them to voluntarily fall back


A dangerous situation developed for Julians three units in the woods...the dragoons eventually pursued one unit of light infantrymen right off the table edge!


Meanwhile, the British line, using "Present" to enhance their firing, gradually wiped out the unit of voltigeurs in the open between the house and the trees


With the riflemen unloaded, the French grenadiers attempted to charge them


And Julian rolled this when he decided to fall back again - you add the dice together for the distance you retire - EXCEPT if you are in woods, you deduct one inch for each dice.... sigh


Needless to say, you are at all sorts of disadvantages if caught in the flank or rear, plus unloaded! Julian is pointing out some of them!


5 or 6 to kill I believe - this was what Chris rolled


And Julian reprised his earlier efforts - even Mr Sharpe shuffled off his mortal coil in this one!


I think I stopped taking photos because not an awful lot more changed - mostly we just blazed away at each other. The French dragoons ended up back adjacent to the voltigeurs, their infantry were advancing steadily through the woods, and the British were nowhere near taking the house, so it ended as a French victory.


A nice bit of easy going fun at the end of the week - today I am off to Barrys with a British Napoleonic force of twelve battalions of foot, three heavy and one light cavalry plus three guns - so a report on this scenario by Paul will follow here in a day or two.

26 comments:

  1. Loads of lovely figures there Keith, but poor old Julian was certainly deserted by the Dice Gods in this game! Rather like England in the Calcutta Cup game at Murrayfield:(. Hats off to Scotland though, who were much the better side once again.

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    1. Thanks Steve - yes, Julian could not catch a break in this game, which is really why we lost.
      Thanks for the update on the rugby, as a Scot, it's always good to beat the English - at anything! 😉😁❤️

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  2. Two terrible rolls in a row. Sometimes you know it's just not going to be your day and there is not a lot you can do to change it. How long did the game take with 6 to 8 units per side?

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    1. Thanks Lawrence, definitely not a night to remember for Jules! the game only took 2-3 hours, we were done and dusted by 2130.

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  3. A great game, though Julian seemed to suffer from some rather bad dice rolls

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    1. Cheers Scotty - it was fun, but Julian certainly had some below average luck.

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  4. When you stop taking game photos, you might as well throw in the towel. Tough game but there is always another game on the horizon.

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    1. Thanks Jon - I do find sometimes with skirmish games, there is less to take a photo of, if several turns pass with little change in the position of the troops etc....

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    1. Thank you so much Michal, glad you liked it!

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  6. Lovely looking game Keith. The report from the British side is quite glum but I am sure that the French report would be much more up beat with many feats of daring do by Capitaine Pointu 😂

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  7. I had to laugh at the dice rolls. Some days it's just not worth fighting the probability gods!

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    1. Haha, thanks Richard. Chris and I laughed too...Julian, not so much!

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  8. Good looking game, nice to see Sharpe shot( can you tell I play French a lot?) Always good to see England lose at rugby!
    Best Iain

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    1. Thanks Iain (Scottish spelling?!) Not sure how popular your opinion on Sharpes demise will be!

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  9. Great looking figures and gaming, Keith. I started playing Napoleonics with SP, but got into Black Powder when I went down the proverbial slippery slope after acquiring more troops. Now I'm back into some skirmish gaming, but with very simple rules like One Hour Skirmish.

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    1. Thanks Dean - I really like the look of your upcoming Napoleonic skirmish game. Have to admit, SP has a LOT of rules going on - I think I might prefer a "house made" SP Lite version, but we probably omit some parts anyway, through sheer incompetence!

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  10. Splendid looking game Keith whatever the result 👍

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  11. A fun looking game Keith…
    That dice throwing was up/ down to my standards 🤣

    All the best. Aly

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    1. Thanks Aly, I think Julian would prefer not to emulate you in that regard!

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  12. Looked like a great game, poor Juilian and his dice rolls.

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    1. Cheers Ray....he certainly didn't follow the advice in your blog title!

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