Wednesday, 22 January 2025

Wargame Wednesday - OHW D3 Rules - Battle of Medway AD43

So far so good with the 2025 plan to play solo home game every Wednesday evening! 

As outlined last week, I took the OHW scenario 3 from the book and adjusted it slightly to make it look a bit more like the Second Legions assault across the River Medway under the command of future Roman emperor Titus Flavius Vespasianus (Vespasian)


A reminder of the OHW scenario map


The full battle map above, the section represented in my game below. (kinda!)




The river is from a 10mm terrain sheet by "Paperboys" here https://peterspaperboys.com/collections/10mm-scale/products/general-10mm-terrain that I bought as a download pdf for the princely sum of £2. This is actually printed about double size, as I thought the original was a bit more like a stream than a river, even for 10mm figures. I printed off the standard sized one too, as well as the roads that are another part of the range.  If you are gaming in 10mm I would recommend checking out the various terrain sheets they have available, they all look pretty good and are extremely well priced by the standards of our age! (see 17th century buildings below, for example)


Now, back to tonight's game!


Legio II Augusta in all its 10mm glory.


The Batavian auxiliary infantry who will make a flank attack via the ford (bottom left in the first image of the game)


British Light Infantry skirmishers line the Medway, backed by heavy infantry


The reserve HI on the hill in the river bend


The end of turn one as the Romans advance towards the Medway.


Noting the approaching enemy, the British reserve moves off the hill.


Legio II sits in position, just out of range of the British skirmishers, as they wait for the Batavians to get into position. Once the latter crossed at the ford, I rolled a D6 to see if they had been spotted by the British - a 6 on the first turn, 5 and 6 on the second, and so on, until the Brits succeeded the test.


The Batavians close in on their secret crossing point


With the Auxiliary infantry across the Medway (above) Vespasian's legionary's advance! I adjusted Peters rules, to allow the Romans to cross the river at half speed, as obviously, that is what historians believe occurred.


In these rules, there is no "ganging up" with supports to have two or even three units attacking one - so my mental ruling was that the Britons had to be pushed back by the Romans before any of the three supporting cohorts were allowed to exit the Medway.


The initial assault falls upon the lightly armed skirmishers, who had failed in turns three and four to cause any casualties on the legionaries with their javelins and slings.


Legate Vespasian observes the action at close quarters.


By the end of turn six, both skirmish units had accumulated five or six hits, but inflicted virtually nothing on the veteran heavy infantry of Legio II Augusta in their lorica segmentata armour and carrying their large scutum shields.


The LI fell back through their supporting heavy infantry colleagues, and the fight on the riverbank continued, as the Batavians moved up on the Britons left flank. But finally, their presence was noted, and a unit of the heavy infantry reserve hastily turned to confront them! (the Britons rolled a 4)


The legionary's go about their grim business with their razor-sharp gladii




In turn nine, the Britons engaged the Batavian auxiliaries, whilst the bloodletting along the northern bank of the Medway continued. Despite suffering mounting casualties, the Britons doggedly continued to contest the river.


But in turn ten, the rightmost British heavy infantry failed their morale check and fell back. Immediately, the one remaining, uncommitted unit of warriors moved forward to take on the weary Roman infantry.



But things were about to start collapsing for the British commander, as the steady accumulation of casualties on all his infantry began to take its toll. In turn eleven, the first British unit disintegrated, leaving a gap for two supporting cohorts of legionaries to cross the river. Meanwhile, the Batavians, although suffering as badly as their opponents in the melee, just managed to pass their morale check


Turn twelve saw the climax of the battle, and the collapse of the British resistance. In quick succession, one infantry unit failed its morale and fell back before the merciless Romans short swords, then two more units completely collapsed under the legionary's onslaught.



As the Legio II troops poured across the Medway on turn thirteen, a third unit of Britons were obliterated, and the battle was over. Their leaders called on the few remaining skirmishers and infantry to fall back, and the Romans had successfully forced a crossing of the strategic river line.



The victorious legate, Titus Flavius Vespasianus (ignore the IX on the standard, just pretend it says II!)

I really enjoyed this game, the rules worked well (I remembered them all this time!) and the result mirrored what we believe actually happened in AD 43. Once again, the scenario/rules did what they say on the packet - the timing on the first and last images of the game indicate it lasted just under an hour!


To end tonight's post, I laid out some of the Paper Boys scenery, to give you an idea of what it looks like. It's obviously not as aesthetically pleasing as full on 10mm scale 3d terrain pieces would be - but for my small 29" square table with paint smeared baize cloth, it looks fine, in my opinion. Above are most of the "large" river pieces.


And given something is better than nothing, it's an improvement on what I had available previously! Above, some of the road pieces - I have more of this than I am likely to ever need - buts that's ok - better too much than not enough!


Final picture has the original size "small" river pieces on show, along with the roads again. I printed all this terrain out at work on a colour printer, cut it out then stuck it to stiff card with "Liquid Nails" glue and standard PVA. I also created the "fork" in the stream, which with it all being paper was incredibly easy to achieve, and does not look half bad, even if I do say so myself!

I am off to Julians on Friday after work, all things being equal, for an RCW/BoB based game, so should be another AAR and bunch of pics posted over the weekend. Until then, thanks for visiting and extra special thanks to everyone who leaves a comment!

Sunday, 19 January 2025

Māori War 1845 Using Rebels and Patriots Rules

 On 6 Feb, it is Waitangi Day - a public holiday here in New Zealand to mark the signing of the Treaty of Waitangi between the united tribes of Aotearoa and the British Crown in 1840. Our regular gaming host and Māori Wars "buff" Barry has been asked to host a game on the day for another gaming acquaintance (I have not seen him face to face for 20+ years, although he has commented on a couple of my posts) and a friend of his, using a slightly adapted version of "Rebels and Patriots" that the two have used for small scale skirmish games on a 3 or 4 x 4 table. The game will be on a much grander scale that the two players are used to and will represent the attack on Russell/Kororāreka in the Bay of Islands in March 1845. Before hosting the game, Barry wanted to do a trial run, and that's where Mark, Chris, Paul and I came in today!

Thanks to Wikipedia, here is a quick background to the battle:

On 8 July 1844 the flagstaff on Maiki Hill at the north end of Kororareka was cut down for the first time by Hone Heke's ally Te Haratua, the chief of Pakaraka. Heke himself had set out to cut down the flagstaff but had been persuaded by Archdeacon William Williams not to do so. As a signal of his unhappiness with the British, and encouraged by the American traders, in the space of six months Hōne Heke returned to chop the flagpole down three times. Heke had been strongly influenced by stories of the American War of Independence.

Battle of Kororāreka

The uprising began when the flagpole was cut down for the fourth time at dawn on Tuesday 11 March 1845. A force of about 600 Māori armed with muskets, double-barrelled guns and tomahawks attacked Kororareka. Heke's warriors attacked the guard post, killing all the defenders, and Heke cut down the flagstaff. At the same time, possibly as a diversion, Te Ruki Kawiti and his men attacked the town of Kororareka.

HMS Hazard had arrived in Auckland in July 1844. Dispatched to Kororāreka by Governor Robert FitzRoy in early 1845, it helped bring the town’s defences up to 140 soldiers, sailors and marines. Two hundred local residents and visiting seamen were also armed.

The target of the group led by Ngāti Hine chief Te Ruki Kawiti was the one-gun battery at ‘Matavia’ (Matauwhi) Pass, the southern entrance to the town.

Kawiti did not expect to encounter substantial opposition. By coincidence, however, Acting-Commander David Robertson and 45 men from the Hazard were on their way to improve nearby entrenchments when the attack on the battery began.

Much of the fighting took place around the enclosure of Christ Church. Although they put up a determined resistance against superior numbers, the men from the Hazard lost a third of their number. Six were killed and Robertson himself was among those wounded. After a long and desperate struggle, they were forced to retreat.

 The survivors from the 250 soldiers and settlers abandoned the town as HMS Hazard bombarded Heke's warriors with cannon. Heke's men then raided the town taking anything useful they could find. Heke's order that the southern part of Korororeka remain untouched resulted in the Anglican and Catholic churches being undamaged.

Many Māori under the mana of the leading northern Rangatira, Tāmati Wāka Nene, stayed loyal to the British government. They took an active part in the subsequent fight against Heke and tried to maintain a dialogue with the rebels in an effort to bring peace.


More or less contemporary plan of the action


The location of the battle


Another contemporary view.

Now that the unsolicited history lesson is over, on to the images of today's game. Mark and I took the defending Brits, with Paul as Hone Heki to the north, Barry as Kawiti to the south and Chris as a third Māori commander in the centre - he presumably did have a name, but I don't know it!


Illustration from a vintage book in Barrys possession, on which he has based the scenario. As I mentioned, Barry is very interested in the New Zealand Land Wars and all the figures you see in the following images are from his collection (he also has them in 15mm!)


The famous "flagstaff" after which the ensuing "war" was named.


British line infantry of the 96th (Manchester) Regiment and some armed local civilians.


The centre of the British position, including the local Māori village. the inhabitant's, knowing trouble was coming but not wanting to get offside with either Hone Heki or the British, tactfully (and tactically!) absented themselves for a few days!

 

The view from the south, with the town of Russell/Kororāreka on the left. Kawiti would attack from this position - the gun battery can be seen in the centre - an 18lb naval gun had been brought ashore from HMS Hazard, unknown to the attacking Māori.



The view from the north (above) with the top of the flagstaff in view. Paul/Hone Heki would attack from this position


Chris had a command that would attack across the open ground from the tree line this side of the road


Kawiti appears in the Matauwhi Pass.


Hone Heki's warriors launch a surprise attack on the infantry detachment guarding the flagstaff.


In pretty short order, the men of the 96th were driven back with loss and in severe disorder.


By about the third turn, both sections of the 96th had quit the field - not a great start for the Crown forces!


Meanwhile, the naval "Brigade" consisting of a unit of Royal Marines and another of sailors from HMS Hazard, retired from their exposed position to the more defensible stockade, joining their army colleagues and the armed civilians. The "battery" of small ships guns headed in the same direction, but at a much slower rate of knots!


The Māori from the bush impetuously charged across the open ground, making for the army barracks - well, Chris is in control of them, so what else would we expect!


To the south, the 18lb gun engaged Kawiti, causing some casualties and a great deal of consternation on one of his units, which failed the morale test and were forced to retire!


The detachment of the 96th in the barrack block opened fire with withering effect, causing the advancing Māori to come to a grinding halt. From the flank to the south, another detachment added their own long-range fire 


To the south, Kawiti, after the initial shock of the unexpected naval ordnance, quickly revised his plans and moved his warriors into the bush to approach the settlement


"Where have the cheeky blighters gone?"


Despite having dispersed one unit of Māori with their musketry, and halting a second, the third band drove the 96th out of the barracks and occupied the building.


Meanwhile, to the north, the garrison of the stockade nervously repositioned in an attempt to cover every angle of approach the enemy might utilise. The naval gun crew continued to slowly move their weapons back too.


Having observed the impact of British musketry to their whanau in the open, Hone Heki ordered his command to approach the stockade via the cover of the adjacent bush. Meanwhile, one of his four commands hacked away at the flagstaff, determined to topple the symbol of the untrustworthy pakeha.


To the south, the naval contingent was having very little trouble dealing with Kawiti


Kerasshhhh! The flagstaff finally topples to the ground (the party tasked with cutting it down had made hard work of things, failing their activation multiple times, then, when they did activate, often only rolling a 1 or 2 on a D6, to indicate progress made!)


The defenders of the stockade make ready for the inevitable assault by forming close order, whilst the detachment from the barracks (having driven off the attackers in that section of the field) arrive to reinforce the northern flank.


To the south, Kawiti is in a parlous state (in fact, the leader figure had been killed, so technically, Kawiti was in a deceased state!)


"There's no one left to shoot at, Bosun"


As Hone Heki's command advanced down the hill from the flagstaff, the 96th let rip with a devastating volley - 12 dice scored 11 hits - which equate to 5 casualties on the attacking unit. Not surprisingly, they were stopped dead in their tracks (no pun intended) and sent reeling back with two disorder markers!


In a last gamble, Hone Heki charged in with his personal unit and went into melee with the Royal Marines. The Māori scored 6 hits = 3 casualties on the Brits - the marines scored 9 hits = 4 casualties. Hone Heki was forced back whence he came.


About now, Barry announced an unexpected event - although, given this happened the last time we played this scenario in Tarawera several years ago, maybe we should have expected it! Based on an historical event during the battle, the British ammunition store exploded - right next to my gun battery and a detachment of the 96th, both units (plus a second detachment of troops under Marks command) receiving two disorder markers as a result!


Fortunately for the Brits, this was too little and too late to help the attackers, and Hone Heki ordered his men back into the bush as the action came to a close.



Well, that was a great little game (he would say that, wouldn't he?!) To be fair, after the initial overwhelming of the flagstaff guard, which went much worse than it might have, due to some terrible dice rolling by me, the British were never really seriously threatened. I had some poor rolls trying to activate the guys in the barracks too - they should have got a volley off before the Māori got close enough to launch their assault, but after that my rolling improved, and as I said to Paul, I made up for all my poor rolling with the 11 out of 12 hits when the marines shot the xxx out of his warband coming down the hill. The Māori players needed more troops - which is a problem because Barry had all the figures in his collection on the table - but perhaps they could be recycled into successive waves of warriors in a future game?

I really liked how these rules played, too - Barry had several photocopies of the play sheets available and I brought one home with me as there are lots of things in there I would like to use in solo games - perhaps I can get my FIW/LOTM figures on the table, using these rules?

Thanks, as always for dropping by and hopefully a few kind souls will leave comments on this AAR!