Saturday 31 August 2024

Friday Night Game - Sharpe Practice!

 And as we reached the welcome end of another working week, it was John, Paul and I who turned up at mate Julian's place for a game of SP using our hosts collection of Perry plastic Napoleonic figures.

John might have played the rules once, Paul never (although he revealed he had watched a good few YouTube reviews of them) and Julian and I on several occasions previously - but not for quite some time - soooo - we were all a bit rusty and doubtless some mistakes were made - but it was fun nonetheless!

It is a ruleset where often, not a lot happens in terms of figure movement, so there are a limited number of images because...well, it's not very interesting to have 6 pictures of the same redcoats in the same wood shooting at the same Frenchmen in a similar wood opposite!


The table prior to battle commencing Brits on the bottom edge (me to the left, John to the right) with Paul opposite me and Julian opposing John. Dismounted French Dragoons are already in possession of the BUA top centre. By a dice rolling fluke, both forces started with a force morale of 11 points.


Les Francais avancent!


Les dragons a la ferme.




"The scum of the earth", copyright courtesy of the Duke of Wellington! (my force of 6 LI and corporal, 2 x 8 line infantry with NCO's and 2 officers)


The backbone of the British Army (according to the sergeants' mess, anyway!)


Johns force advances - 2 x 8 Line and Mr. Sharpe plus 6 riflemen!


The dragoons somewhat rashly left the BUA and entered the woods to confront John's advance.


My LI take aim at the French in the opposite woods


The main action was to take place between Julian and John - a bit like last week's TtS game!


Dragoons make ready 


And get in the first volley! Fortunately, being cavalrymen, they had less effective carbines, and, well, they were pretty lousy shots (bad dice rolling by Jules LOL!)


Richard brings his merry band up on the flank of the Frogs!


The riflemen were the only "good shots" on the field, although on this occasion, I think the effect of their volley was somewhat underwhelming...





The Dragoons exchanged fire with John's line infantrymen for a couple of rounds




Meanwhile, on our flank, Paul moved his two units of light infantry up to the edge of the wood and fired a volley at me - I think he may have scored two shock....meh! My NCO will have a quiet word and steady lads (NCO's and officers can use their command points to rally off shock)


Having won the fire fight - note the absence of two dragoons PLUS a bit of shock, AND the smoke indicating the dragoons are not loaded, John's boys put in a spirited bayonet charge!


We counted the dragoons as having no bayonets (shum mishtake, possibly?!) AND unloaded, so 2 x -2 dice - they were outnumbered so only started on 3 x D6! By the time we added on the NCO command strengths, we generously gave Julian two dice to roll. John started with 6 x D6, and added 2 command cards, plus the commanding officer's grade 3 for a total of 11 x D6 - fortunately, we had no statistically exceptional results and the dragoons were hammered and sent reeling back out of the woods!


I can't remember exactly how this went, but for a couple of turns, the "Tiffin" card that ends that turn came out quite early and there was always a couple of British command cards, allowing us to activate unactivated units before the turn finished - John used these to great effect to reload then volley fire into the hapless dragoons, driving them back again and piling on damage - a couple of casualties and around 18 points of shock, which exceeded the total number of remaining figures by some way, forcing them to fall back again!


I should also mention that both dragoon NCO's were by now hors de combat and rolling on the "Bad Things Happen" chart, the French Force Morale had dropped from 11 to 8!


Albion Ascendant in the centre of the field!


On my flank, less had happened, but my LI and line had put a few hits on Paul's LI, despite the double advantage of being LI in woods, and their normally aggressive commander was forced to pull his men back into the shelter of the trees. I advanced my LI and had them at PRESENT, ready for a withering volley if the Frogs decided to have another go! The line infantry were poised to follow up in support but were not required, as it turned out.


Final shot as the French threw in the towel - the dragoons are a completely spent force and that isolated unit of line infantry were about to go under the hammer - the riflemen had already put 8 shock on them with one round of firing (4 hits but you get double shock if firing from the flank!) 

We could have carried on as the French force morale was only at 6 (we still had 11) but it was 10pm and writing was very obviously on the wall, so we agreed to call it here as a British victory - although Julian claimed, at this very late stage, that possession of the BUA was the raison d'etre of the skirmish, and as the Brits had failed to take it, the French had won - yeah, right, nice try Jules :)

As is usual with SP, we had a great game with a lot of laughs and not too many problems with the rules although we probably missed a few bits out or got the odd thing wrong - we decided afterwards that as the dragoons have bayonet scabbards sculpted on them, they probably should not have had the -2 in the melee - ALTHOUGH I would still argue cavalry fighting on foot against regular infantrymen should be at quite a disadvantage?!

Thanks for dropping by and I hope you enjoyed the brief battle report!

Monday 26 August 2024

Quick Update - Eating My Words....

..... or, perhaps, it should be humble pie? 

The reason being, my son appeared this evening bearing (birthday) gifts - to wit, a box of Infantry of the Sun King to match the cavalry set my daughter gave me last week - he even said, he thought it would be cool to get the set that matched what she had bought, rather than one of the other alternatives I had presented them with - now, that's impressive cognitive reasoning for a rugby playing builder - good lad!


And to pad the post out a bit, here are a few more recently painted AWI figures, the Perry metal command figures that arrived a few weeks back


Two Continental officers discussing tactics?




A militia field officer




And this is the plastic mounted officer that comes in the Warlord artillery box.


Thanks for dropping by (and commenting!) - I hope you enjoyed this post.

Saturday 24 August 2024

Friday Night Game - La Reconquesta with TtS

 With four of us at Julians for a Friday night game, I paired up with our host to take on Chris and John in a battle pitting medieval Spaniards against their Muslim enemy.

The rules used were TtS.




The figures used all belong to Julian - Normans standing in for El Cid and Co




The toothpicks represent "lances" which are used in a charge to add an extra damage card - once all used up, cavalry is "blown" and can only move one box not two.



The cardboard "arrows" are ammunition - once all are fired, the archers are simply light cavalry, or skirmishers if on foot.






Two images of initial set up - Julian and I (Christians) on the right, Chris and John (Muslims) to the left




Julian on our left with John opposite him



Both sides advanced in the centre


Blow and counter blow between Julian and Johns mounted troops.


On our right, I sent forward our massed heavy cavalry


And Chris countered with his own mounted warriors


Heavy foot in the centre of the field


John seemed to gain the upper hand in his cavalry clashes with Julian, who kept withdrawing his lighter cavalry off the table edge, then reentering a couple of turns later, which is permitted in TtS


Spanish heavy foot move against the Muslim centre



Clash of heavy cavalry on our right wing - the stand turned sideways indicates 1 hit and the unit being disordered


Spanish heavy cavalry thunders forwards


It was all getting a bit disorganised for both sides!


Units eddied around, looking to hit their enemy in the flanks....


... neither Chris nor I could land a winning punch - for those who know the rules, we were both turning over 8 or 9 for our first activation, then a 4 or 5 for any hits! Flank or rear charges invariably led to the target succeeding in an evade move, and when we did eventually score a hit or two, the other side turned over a save card!


The battle was won (and lost) in the combat between Julian and John


We started the game with 15 coins apiece in our army morale, by the halfway point, our side was down to six, whereas Chris and John still had around thirteen! I think I lost two units (4 coins as they were both heavy) and killed one unit (2 coins) of Chris's force. All the other damage took place in the clashes between John and Julian and by the time we gave up just before 11pm, we were down to one single remaining coin, with our opponents still on around eight - we had played two or three turns at that scoreline, but John and Chris had been unable to get rid of that one stubborn last point - they definitely won the game, however!

A lot of banter and laughs, along with considerable frustration caused by the fall of the cards (I might have been heard to utter the words "Bloody stupid game!" at one point!) - at least the bad fortune was evenly distributed between Chris and I - neither of us really managed to gain much advantage over the other - John was the hero for the Caliphs army, having accounted for the vast majority of our lost coins!

LATE EDITION UPDATE!

John sent through some of his trademark close up images of the figures, so here are the nicest ones!