On Sunday, Chris, Paul, Rick and I met up at Julians place for a game of Red Actions set in the above-mentioned conflict. As our host had not informed us ahead of time, neither Rick nor I brought any of our own troops - so everything you see in the following images is from Jules' collection.
Rick and I started on the table with the Bolshevik forces, with Julian to join us later with reinforcements, once I rolled a d6 that corresponded with or beat the turn number. As it happened, fortuitously, I think I succeeded on either the first or possibly the second attempt and having Julian on relatively early certainly helped our cause!
You will have to excuse the quality of some of the pics, we play in Julians "conservatory" and the sun light plays havoc with the look of the table!
The rules du jour - Red Actions by A Perfect Captain
Overview from the Polish perspective - Chris had an isolated command out front, Paul occupied the rearward position, guarding the vital road and rail hub from marauding Red cavalry! My command can be seen, mounted and in column, entering on the road top right.
Each side had possible air support - a roll of 5 or 6 once per turn would bring it on - it could stay for three turns if not driven off by AA or the arrival of the other sides plane - we got ours on the table first!
Rick commanded the Red infantry on our right flank and spent most of the game trading blows with Paul.
Cleverly, Rick moved a portion of his force into the centre, which was clear thanks to Chris withdrawing his forces to join up with Paul. The truck is the sole AA on the Red side (the Poles had two AA assets)
The Poles air support arrived and strafed Ricks men who were attempting to assault across the railway on the Poles left flank
Julians command moving into the cover of woods in the top left, my dismounted cavalry in the woods and in the top right, Chris's command in the process of falling back on the main Polish position. The Red armoured car (centre) was a God send - its twin MG's took out a mortar and both Polish field pieces (we had no indirect fire assets) and it proved to be impervious to Polish attempts to knock it out!
The Poles line the railway - this was on an embankment and provided cover to all troops in contact with it.
After a lot of maneuvering, Rick managed to get his troops into a position to assault the Poles in the wood.
And then the Poles were gone- Urrah!
Julians cavalry also dismounted in the woods and advanced on the Polish right, now tenuously held by one of the units Chris had managed to pull back.
Rick bites the bullet and advances en masse with his Red Guards against the defending Poles
Despite an initial rebuff, the Bolsheviks stuck to their task and were eventually rewarded with success
The black clad Checkists were particularly effective here
And here is the Red secret - Rick is renowned for poor dice rolling, but the Red Actions combat works on a chart, based on the relative strength of the combatants. Paul had all the advantages, so we were rolling on column one - step forward Rick - who promptly rolled a 1 - urrah again - the stronger side (Poles) lost two platoons and routed back!
The Bolshevik infantry go in again!
On the other flank, Julians troops were also in the ascendancy, driving the Poles back here, too.
A final view of the table as the game concluded with an unexpected Bolshevik win - my command is in the centre - one unit up against the railway line in the upper left, with my other two units spread diagonally across the table across the road, and linking up with Ricks guys in the central wood (my right most unit is the one wearing red caps!)
The game went much better than we had expected after the initial "set up" (and I use the term advisedly!) Rick was certainly man of the match, as he continued to plug away, despite repeated rough handling by the Polish defenders. Ironically, and amusingly, it really was his ability to roll low scoring dice in the melee phase that won us the game!
Now, here are another batch of pics from my now not so recent holiday:
Hopefully, these should be of some interest as they are all from the Howick Historical Village, a collection of colonial era buildings assembled together is a small settlement to create an idea of what early European New Zealand looked like
In case you can't read above, here is similar info from Wikipedia:
Fencible comes from the word “defencible” meaning “capable of defence”. The Fencibles had served in the wars of Britain in the 1830s and 1840s. To emigrate to NZ under the Fencible scheme, retired soldiers were required to be under 48 years of age and of 'good character and industrious habits.
This, needless to say, was an officers house1
How the immigrants travelled by ship from Blighty
The British Empire - not quite covering half the globe here!
I think we had desks like this at my primary school in the lates 60's!
An outside privy
A model of a Maori Pah.
There follows quite a number of individual biographies of some of the Fencible soldiers who helped create and defend early Auckland - hopefully of interest to at least a few readers!
Between 1847-1854, eleven ships brought the 2,500 Fencibles and their families, which nearly doubled the population of Auckland at that time. Other Fencible villages (in addition to Howick) were at Panmure, Otahuhu, and Onehunga. All this history and more have been captured and brought to life at the Howick Historical Village.
A model of the early Fencible settlement in the Howick area
And that's it for today's exciting episode of "Bydand Blog"! Thanks for dropping by and extra special thanks to all who contribute to my blog by way of a comment - they are all appreciated!
Such a busy game, looked like fun. Red Captains is a set of rules not often shown in play despite some wonderful graphics and good results when played. Interesting information on the fencible settings. Lots of biography information in those pamphlets.
ReplyDeleteThanks a lot Joe....Red Actions generally gives an enjoyable game, in my opinion. Glad you found the other part of my post of interest too!
DeleteKeith, I think Red Captains may be on the agenda here, at least for me solo in 2025. I have Reds and Poles already, and have the excellent "Red Star/ White Eagle" by Compass Games for scenario ideas.
DeleteSounds very interesting, Joe - I look forward to RCW developments on your gaming table!
DeleteA great looking game Keith. The Poles didn't really seem to have much luck.
ReplyDeleteEnjoyed looking through your holidays pics.
Thanks Richard. The game was a bit like the recent Rejects Shiloh with Jon....both sides thought they were up against it and losing, until the last turn or two!
DeleteLovely game, with a touch of old school charm.
ReplyDeleteThanks Norm!
DeleteA cracking action packed game Keith….
ReplyDeleteIt looks like a set of rules that suit my dice rolling skills… Although I would probably just end up rolling high 🙄
All the best. Aly
Also…
DeleteHowick looks like an excellent place to visit…
We were concerned Rick might suddenly develop the ability to roll high, Aly, but fortunately he stick to his usual script!😉
DeleteI enjoyed the walk around the Howick Historical village.
Seems like a cracking game. Reminds me to get my own RCW collection on the table
ReplyDeleteThanks Scotty....didn't we have thus conversation last time?!
DeleteLovely looking game, seems fun and the fencibles settlement looks good, pretty sure I have illustrations at home of Scottish fencibles in the 18th century as a form of militia, won't be home for a few weeks but it's in my CCP Lawson book I think?
ReplyDeleteBest Iain
Cheers Iain and yes, Fencibles were not unique to New Zealand...it was an institution used elsewhere in the empire too, I believe 👍
DeleteGreat stuff Keith. Red Actions looks very interesting and the info' from Howick was fascinating. Named after the Scottish Border original I guess?
ReplyDeleteThanks OB and I assume you are correct re the name....we have suburbs in Auckland called Royal Oak, Devonport, St Heliers etc....not to mention towns named Huntly and Hamilton!
DeleteNice looking game Keith, never seen red actions in use before, how do you rate it?
ReplyDeleteCheers JBM...the rules have some unusual mechanisms and seem designed to keep units going....it's quite rare to actually "kill" any figures, mostly you inflict "terror" markers, which affect the units fighting ability and can eventually cause them to break and retire...but, they are not that hard to get rid of, so a unit can look very shaky one minute, then suddenly be back to normal again. I do enjoy the games though!
DeleteCracking looking game, loads to look at on the table and all very nice indeed. The holiday pictures are very interesting, some great history there.
ReplyDeleteThanks Donnie, the game was fun and the history is about as much as you get in this part of the world....the oldest stone building in New Zealand was built in 1840!
DeleteVery nice looking game (Go Poland!)
ReplyDeleteHahaha...the Poles normally come out ahead Michal....but not this time!
DeleteNice that you found a set of rules to compliment Rick's dice rolling. I used to live just down the road from Howick and headed up to the Prospect most Thursday evenings. A lovely area to live and grow up in forty to fifty years ago, but I was quite taken aback by all the changes and the way the green belt between Pakuranga and Howick has been given to developers.
ReplyDeleteYep, there is nothing rural or "village" about Howick these days, Lawrence.....
DeleteFantastic looking game, Keith! I always enjoy seeing your RCW collections out on the table. Too bad you could not get any of your units into the fight. Regardless, your Red Menace came away with victory. Good job! Enjoyed your travel photos too. Useful to see these snapshots in time. I used similar desks in my early primary school too.
ReplyDeleteThanks Jon, it is certainly easier as a visitor if all the figures etc belong to the host BUT we all want to get our own toys into action, don't we?!
DeleteGlad you enjoyed holiday snaps, too!
Great looking game Keith and good to get a win on your first game back.
ReplyDeleteInteresting information on the historical village. I had a look and there were similar schemes in Australia. Very interesting and I had not heard of it before. I even found a document including a description of their uniform so may need to add them to the lead mountain at some time. 😁
Thanks Ben, nice for me to be on the winning side although in truth I did not contribute much to our success!
DeleteI don't really know a lot about the early colonization of Australia but I don't recall there being as much "tension" with the indigenous population over there as there was in New Zealand?
The First Nation peoples in Australia were less organised in their defence of their lands so the frontier wars were more slaughters/genocidal than wars. A dreadful part of our history and not a war that we discuss much, unlike all the others.
DeleteThere is a push to add a section to the Australian War Museum on it but a lot of resistance to this idea. I am not surprised that you have not heard much about it.
Yes, that was kind of what I thought Ben - more ethnic cleansing than a war in the usual sense of the word. Apart from acknowledging past wrongs, I cant see much point in putting it in your war museum, to be honest - it would just be an endless tale of a one-sided slaughter - that story is probably better presented in its own setting, rather than next to the stories of WWi and II etc?
DeleteGreat looking game and figures, Keith. The Polish troops are particularly lovely in blue. Amazing artifacts from the bygone British Empire. I now know what Fencibles mean too.
ReplyDeleteThanks Dean, yes, Julian's Polish collection, mainly STP Miniatures from Russia, is beautiful!
DeleteGlad you enjoyed the history lesson too, it's always good to learn something new 👌
Most sorry I missed this! A great game and a most interesting and under appreciated era.
ReplyDeleteThanks Mark, glad you enjoyed the report.
DeleteGreat to see the RCW figures in action again, which reminds me I haven't had my AVBCW figures out in a long time. Maybe a campaign is long overdue?
ReplyDeleteLoved the photos of the Howick historical village, the sort of place I would really enjoy spending sometime looking around.
Thanks Steve - I think an AVBCW campaign is a great idea - or a return to the SCW perhaps?
DeleteGlad you liked the snaps from Howick - it's one of the few "historical" places to visit in this area - that's the downsides of being such a "young" country
I suppose we get a bit blase about the history we have in the UK. Where I live I can easily walk to a Roman quarry, an Iron Age tumulus (or remains there of), a Roman road, one of the oldest pubs in Britain, reputedly the site of a Roman rest house and used by Cromwell as his HQ during the ECW, Wesley's first place he preached, a site of a murder which the culprit was the last person hanged in Gloucester, an ECW battlefield and the hig water mark of Monmouth's advance on Bristol. I could go on...
DeleteYep - that is the difference - there have only been people here since around 1000AD and they were basically stone age hunter gather tribes - there are no historical Māori buildings or fortifications etc because they were all built of wood and have rotted away many years ago.
DeleteI've downloaded and have all of the "Actions" family or rules. They've always been in that "get around to it' pile we all have. Good to see a game played--and in one of the more exotic (and interesting) periods; and good to see that the rules actually worked.
ReplyDeleteThank you, Ed. Red Actions is the only Perfect Captain ruleset I have played, but it has been Julian's go to for RCW for several years, and gives an interesting and challenging game.
DeleteNice looking game…perhaps I should get some more poles ?
ReplyDeleteThanks matt - and perhaps you should...?!
Delete