Sunday, 13 April 2025

Mid-week Solo - Back to Barbarossa

 This game took place a few days ago but I am only now getting around to posting a report. 


Initial layout, the Germans will enter from the bottom table edge


The Germans had a Stuka strike, an artillery strike and reinforcement by a PzKfw III, the Russians only had a couple of "partisan assassins" (mainly so I could use a couple of the female Pulp figures that have been sitting on my painting desk for 12-18 months!)


Turn two saw a Russian card turned and one infantry unit appear randomly by dice roll right next to the advancing Wehrmacht!


The leading carrier continued to advance, whilst the second one dismounted its infantry to confront the ambush.


On turn four, the second Russian unit appeared, directly ahead of the leading Germans - a well-executed ambush, even if it was all just a random fluke of dice rolling!


The MG34 gunner immediately engaged "targets front" 


The Luftwaffe arrived and scored two hits on the enemy, which resulted in the Russians pulling back into the woods, out of sight of the deadly MG


To the rear, the Germans put one hit on the other Russian unit


The leading half-track advanced over the small stream and then dismounted its infantry.


The Russians had managed to rally off a hit and decided to charge forward - but rolled a very low movement score!


The next turn, they got into contact, but neither side could gain an advantage (three or four turns of no hits by either of them!)


An impressive exchange of small arms fire at the original ambush site - unfortunately for the Russians, cover reduced the double 6 to 11, so only one hit was scored.


Meanwhile, at the ford, the evenly balanced melee continued - I think I rolled double matching scores like the above several times.


Finally, a decision, the Russians put a hit on the German infantry, and they had to fall back.


The first partisan appeared in just the right place and put TWO more hits on the leading German infantry unit!



Next, the Russian infantry scored a killer hit on the SdKfz 251 with a grenade or Molotov cocktail!


And by great good fortune, the second partisan appeared from the same building, and put the Wehrmacht unit up to four hits!



The Germans failed to rally and fell back 10cm (dice roll). Meanwhile, the other Russian unit was falling back to consolidate the defence (to the right above)


The retiring Germans again failed both rally attempts (one in the rally phase at the start of the turn and again in the movement phase) and were within spitting distance of exiting the table. The other unit advanced warily up the flank, whilst their carrier rolled forward to add the support of its MG34.


Buoyed by their success thus far, both Russian units now rallied off all the hits they had been carrying


Another turn, another failed rally, and the retreating German unit left the table. The Germans fired at the Russians to their front but failed to score any hits.


FINALLY, the PzKfw III arrived, but it was too late, with the game scheduled for 26 turns (the Russians had 12, the Germans 14.


The tank put one hit on the Russians across the river in each of the last two turns of the game, but it wasn't enough to change the outcome. The Russians had successfully defended their village, and the Germans would have to commit more resources to dislodging them.


A few eye candy shots to finish off with.



Finally, I have ordered up some more Ostfront reading courtesy of Auckland Public Library service - I am currently halfway through "A Writer at War".



Th...th..th....th...tahts all folks! Thanks for visiting and special thanks for all comments!

31 comments:

  1. Another good looking game and interesting read Keith, you are certainly going for it with your midweek games, well done sir! Like the buildings and the river is a nice piece of scenery, a thing I lack at the moment.

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    1. Thanks Donnie - I can thoroughly recommend solo for getting the game count up! The river is just a pdf I bought from Paperboys, printed in colour at work and mounted on card.

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  2. Another great game Keith, you seem to be having fun with these mid week games

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    1. Thanks Scotty - yes, enjoying myself so far!

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  3. Sounds like a fun game, Keith. Bombing runs, bombardments, and lady assassins - and it gets better!

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    1. Thanks Dean - the "partisans" were really just a substitute for snipers - I made them potentially more effective by letting them have one automatic hit (as the rules are written) then roll to see if they could get a second!

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  4. A nice game there Keith and frankly any game with SdKfz 251's in it will always gram my attention:)! Having had the Tamiya kit all those years ago with the German trooper jumping off the side, they've always been my favourite half-track. The poor old Germans really needed the Pz III to turn up at the start I feel, but 'twas not to be.

    Grossman's book is meant to be really good and the others look interesting too:).

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    1. Cheers Steve...the fall of the cards and placement of the Soviet ambushes certainly did the Germans no favours. If both units had stopped to engage the first group of Russian infantry, it might have ended more happily for them?
      I am enjoying the Writer at War !

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    2. Steve, I remember the box art on the kit very well!

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  5. Great action, Keith! And the former artillery officer in me absolutely loves your 2 flanking book choices :)

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    1. Thank you, Steve - I will be sure to report back the contents of the two other books in due course!

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  6. A good looking little encounter Keith, early Germans provide lots of eye candy 👍

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    1. Thanks Matt, I totally agree re early war kit!

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  7. Intense little action with much going on. Tough day for the Germans. What is your table size and how long did it take to play the game? While I used to rely on solo gaming, solo play rarely sees action on my table. Sometimes I do miss the slower pace that solo gaming allows.

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    1. Thanks Jon. Table size is 29 inches square and the games normally take 60 to 90 minutes to play through.

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  8. Great looking game and sounds like fun, unless you were the Germans! Like Steve I had a burst of nostalgia for the 1/35 German halftrack with the leaping figure, I didn't have it but my mate Nigel did! The partisans are ace and your interesting books remind me I should really read my copy of Beevors Spanish civil war book, although I must be ziron willed and resist the lure of another period!
    Best Iain

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    1. Thanks Iain....I also had a large collection of Tamiya Germans around the age of 12 to 15....I even had some half formed ideas about skirmish gaming in that scale, but they didn't eventuate. And yes, I had the Hanomag with the guy leaping over the side!

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    2. And I meant to say, Beevors SCW book is very good!

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    3. I bet , I got his Stalingrad as a leaving present from a job ( they clearly knew me pretty well!) Fantastic book I thought!
      Best Iain

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    4. I am not sure if I have read that one or not...as mentioned elsewhere, I have watched A LOT of Mosfilm WWII films on YouTube recently, so feel like I have had quite a burst of Ostfront history....watched both parts of "Stalingrad" last night, as it happens!

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  9. Another fun game, and quite inspirational as I try to summon the motivation to rearrange one of our spare rooms over Easter so I can get a few solo games in during the evenings.

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    1. Man, if I had a spare room, it would be rearranged in ein augenblick, Lawrence!
      I find it a bit of a trial setting every thing up in the garage, squeezed in between my painting desk, the beer fridge and my wifes car!

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  10. What a crackin report Keith. A hard game for the Germans though.

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    1. Thanks Ray....luck was with the Red Army this time, for sure!

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  11. Fantastic game and report Keith. A bloody nose for the invaders. I am sure Comrade Stalin will order a counterattack to take advantage of the situation. 😁

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    1. Thanks Ben...perhaps that's a good suggestion for my next game!

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  12. how short are these turns?

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    1. Some of them are very short Stew! You attempt to rally, then either fire or move...so if there are three or four units, and they simply exchange fire, it is only a few dice rolls before you move on to the next turn!

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