Sunday, 24 March 2024

Sunday Game - Russian Civil War with Perfect Captains "Red Actions"

 Today we had a very enjoyable game of RCW/ Back of Beyond with Chris, Julian and I playing the forces of enlightenment and proletarian liberation, whilst Rick, Barry and Paul were the lackeys of Imperialist oppression (including those well-known enemies of free peoples everywhere - The Poles!)

The rules are a kind of IGO/UGO but with a variation - each player on one side activates and does an action with one unit, then the other side does the same, and you continue like this until all units on both sides have done something. You cannot "pass" when it's your sides turn - so you can't "save up" your turns until later (like Iron Cross or 1914 by Great Escape Games)

The QRF for the rules is shown below, for anyone who is interested.

Each force has a number of cards, with all the stats for the various units. For example, if you look at my Naval Infantry card, they can move 5 inches, fire 18 inches effective range (double for long), when firing, they add up all the bases in the unit and multiply it by 5 to see which column they are looking at for the result of firing, if they have to do a Fear test, they must score 7 or less on 2 D6, likewise for Serious event or Rally test.


View down the length of the table - Reds to the left (appropriately!) the others to the right, with Poles right off down in the far top left corner


Джулия Большой Рот (Julia Big Mouth) - delivering an inspiring speech to the Bolshevik forces defending a vital railway station.


The initial deployment of my force


Paul's Polish force (Julians figures, all by Siberia Miniatures out of....well...Siberia!)


Barrys Back of Beyond Chinese forces



Ricks White Russian forces (even though some were Czechs and a few even Anarchists!)


Chris had an all-cavalry command - Buddenys  1st Cavalry Army (Russian: Первая конная армия,  Pervaya konnaya armiya) perhaps??


Julian in the centre with infantry, holding the railway station and adjacent village.



Кэтрин бессердечная (Katherine Heartless), the Cheka Commissar, keeps a steely eye out for any hesitation or signs of cowardice!


A couple of views from the window of Barry's gaming bunker



The path down from the front of the house to the bunker door


A view inside of the layout, from the entry door.

The action continues, with Ricks force plastering the cavalry with artillery and HMG fire!



Ricks very nice figure of the Anarchist leader, Batko Nestor Makhno.


Whites advancing in the centre.


My armoured car moves up.


As does the Polish counterpart, with cavalry in support. White markers indicate the unit has taken an action this turn.


Polish cavalry galloping forwards.



The Polish C in C.


The centre of the table with Barrys advance being held back by Bolshevik fire power.


But on our right flank, Chris was being sorely handled by Rick, who had more than his fair share of support weapons and was slowly (and sometimes not so slowly) whittling down the Red cavalry.


View down the table around the mid point of the game


The Chinese continue to advance, despite losing a number of their support weapons to Red fire.




One of my high points, my artillery scores a direct hit on Barrys FT17 - the only tank on the table!



Red Banners!




To be fair, I had to reprise the photographic evidence when Barrys mortar got a double 6 on my armoured car!



A Chekist infantry unit, complete with Leon Trotsky in the lead!


The Red Airforce finally arrives .....


..... and Barrys AA MG truck rolled a double 6 and destroyed it! 



Julian insisted I take a ground level image with the AAA and the burning plane both in it!


The much-reduced Bolshevik cavalry are still playing their part, pinning Ricks forces in position.


A nasty surprise for the Whites, 2 HMG's concealed in the village building shown below.



By this stage, the Polish cavalry had overrun and killed one of my gun crews and had a very lucky escape when my sailors HMG only needed 5 or better on 2 D6 to wipe them out - and rolled 4!


The Bolshevik left flank (me) repositioned to meet the Polish threat. Note the absence of my second field gun, which had now also succumbed to a Polish cavalry charge!



Three Polish HMG deployed in the woods, plus the armoured car on the road, destroyed or suppressed most of my support weapons.


And Julian was getting hammered in the centre, too (don't mention how the cavalry were fairing against an armoured car, two artillery pieces and four HMG's!)


The "lucky" Polish cavalry unit (above) that charged and destroyed both my field guns, and (mostly) lived to tell the tale!



We called the game at this point - I was down to 2 suppressed HMG plus the largely intact infantry, Julian had no support weapons at all, and the cavalry was basically gone .... time for the Chekist Кэтрин бессердечная to jump in her staff car and reposition herself - and everyone else to betray the revolution and abandon the defence of the railway - feels like some decimation might be in the offing!


The Polish infantry, who did no more than march all day, will be buying their cavalry mates a few drinks tonight, no doubt!

Well, that was all a lot of fun and it was great to get a portion of my RCW collection out on the table again, even if the result was an ignominious defeat and the loss of the strategic railway station! Hope you have enjoyed reading about it half as much as we enjoyed playing it!

52 comments:

  1. Fantastic game and great looking armies. Looks like it was a bloody affair

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    1. Thanks Scotty, it wasn't too bad in my neck of the woods but Chris had his cavalry wiped out by the end of it!

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  2. Lovely looking game and collection, I need to get some more RCW figures painted up 👍

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    1. It's addictive, isn't it Matt? I have more than I will ever need....but I am still tempted to get more of the lovely Copplestone figures, cos they are such fun to paint!

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  3. Very impressive looking game and plenty of pictures to pore over, cracking post!

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    1. I am glad you found the post to your liking Donnie 👍 😊

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  5. A great looking game that must have been good fun to play - I love the setting for the bunker too!

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    1. Thanks Ian, and for your visit/ comment, too! Yes, Barry has a great set up at his place!

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  6. Wonderful AAR and pictures. The Perfect Captain suite of rules have always been intriguing to me and this RCW games definitely looks like it delivered!

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    1. Thanks Steve! For free to use erules TPC are hard to beat, although I am unclear if the website still exists or not? I am sure Julian told me it was no longer operating....

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    2. That's a shame as they had quite a few rules in various periods that I really wanted to try.

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    3. http://perfectcaptain.50megs.com/captain.html

      This worked for me. Also looks like they have a FB group?

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    4. Yes, you are right - I think maybe it was temporarily unavailable some time back - but I checked too and found it was still working!

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  7. A cracking looking game Keith…
    It’s a shame that the reactionary forces of oppression got the upper hand this time…
    All the best. Aly

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  8. Well, that certainly looked like a lot of fun! Both sides used pinpoint accuracy to take out both armor and aeroplane. The ground-level photo of the AA popping the biplane is terrific. Wonderful game room and spectacular views from Barry's Place. I remember those views from earlier game days.

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    1. Thanks Jon, it was a great game, and we are certainly most fortunate to have access to Barry's facilities!

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  9. Great looking game and troops, Keith. The view from your buddy's place is awesome too. A tropical paradise.

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    1. Thanks a lot, Dean. I will perhaps take a picture of the same scene on a wet, winters day....it doesn't look quite so tropical then!

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  10. Great looking game and venue Keith.

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    1. Cheers Richard...you Rejects have a pretty good venue too, in Posties Shed of War!

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    1. Haha...I thought that you would like that Michal!

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  12. Interesting to see your group use a set of third-party rules as most of your games seem to use home-grown sets from memory. Another great -looking game.

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    1. Thanks Lawrence....you are correct, usually the rules come from Mark S...but Julian is a real rules collector, so when he is putting on a game, expect something completely different every time!

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  13. Great looking figures Keith.
    Barry is a very lucky bloke. Beats the view from my 'bunker'.

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    1. Thanks Chris...yes, indeed, it's a great view, for sure!

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  14. An excellent looking game Keith, it looked a lot of fun to play.

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    1. Yes Ray, even though we were overwhelmed in the end, it took the dastardly Whites all day to do so!

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  15. Great looking game Keith. Pity about the result but you cant win them all. 😊
    Barry's bunker is fantastic - not only the views but the space.

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    1. Thanks Ben...yes, I didn't really mind losing this, as we stopped before the brutal end, and all my units being wiped out!
      Barry certainly has a great gaming area that we all benefit from.

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  16. Magnificent game of an interesting period. Loved the figures!

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    1. Thanks a lot Matk...it really is one of my favouritr periods, based on the wonderful collection of figures!

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  17. Splendid looking tabletop and miniatures.

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  18. Nice looking game .are you still in the market for old kiwi coins as bases, i was just gifted a kilo

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    1. Cheers Bruce...I probably have enough coins, thanks...I think I have several hundred!

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  19. I do like alternate impulse games - your table is a rather fine spectacle to fight over.

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    1. Thanks Norm, it took a couple of players a bit of time to get used to the system, but all agreed they enjoyed the game. Glad you like the look of the table, too...Julian provided the mdf buildings

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  20. Another cracking game there Keith and nice to see these rules in action. I did consider them many moons ago, but stuck with what I knew, which might have been my loss! Wonderful views from Barry's, which is a tonic given the unremitting cloudy weather we've had this year.

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    1. Thanks Steve...they are interesting and somewhat different rules but give a fun game! I have not had any scenic views to share for a whole, so, as it was a nice Autumn day, took a couple of snapshot from Barry's place!

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  21. Awesome looking stuff. I love the madness of tchankas and ww1/interwar vehicles. I guess the reality of civil wars is one uses what they can get (why we got technicals). Thanks for the AAR.

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    1. Thanks Dave! Tchankas carried on in service for quite a while...the Red Army still used them in WWII!

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  22. I'm so confused, the game had Poles, Chinese, and Russians? I really do know nothing of the RCW. But really cool game pics, some great shots. And Barrys Bunker seems a real treat to play in. 😁

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    1. Your confusion is our fault Stew...I am sure the Chinese and Poles were never on the same battlefield during the RCW, although they did both participate, along with Japanese, French, British and Americans!

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  23. Wonderful armies, game and location. Pity about the result.

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    1. I agree on all counts, Trev ....thanks for dropping by and leaving a comment 👌

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  24. Downloaded and stashed this set of rules long ago, Very interesting to see them played, particularly in so grand a manner!

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    1. Thanks Ed, IO am pleased you were entertained by my AAR! They are pretty good rules to my way of thinking, although the inability to move/fire all your units at one time might not be to everyone's taste! We did play an even bigger game with these rules one time down at Tarawera - I just wasted 15 minutes trying to find the post, so I could add a link here....but I could not find it!

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    2. I had another look - it is in the middle of this post https://1808534.blogspot.com/2020/07/great-wargaming-trip-of-2019-part-two.html

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