Saturday, 25 January 2025

First Friday Night Game of 2025 - RCW using Perfect Captain "Red Actions" Rules

 Basically, the title says it all! I took the Bolshevik defenders (my own figures) Julian and John took the attacking Whites, who had a slight advantage in manpower but a significant advantage in support weapons - which seemed reasonable, given they had to attack.

On to the images and report


Initial layout with the Whites attacking from the top of the table


Red infantry occupied the village in the centre and prepared to hold it against superior numbers of white troops


On the Bolshevik left, infantry, sailors and two HMG's occupied a wooded area.


The Reds were supported by two vehicles, a twin turreted armoured car and an armoured truck with a brace of Lewis guns


The Unit Cards that made up my command.



Julian commanded four units of White Cossacks, supported by a Tchanka, on the White right flank



John had four companies of White infantry, all supported by an HMG, plus an armoured car, a Model T sporting an HMG and a towed field gun on their left.



The White infantry step off


As Julian quipped - "The most dangerous thing on the battlefield......."


".........An officer with a map!" πŸ˜‚


On the other flank, after suffering some initial hits from the Red infantry in the woods, the Cossacks dispersed into the adjacent trees and dismounted. 


The Tchanka crew spun around and opened fire with their HMG, silencing one of the Red gun teams.




Early in the game, John advanced boldly with his twin turreted armoured car -


 which was immediately knocked out of action by its Red counterpart



Unfortunately, it did not take long for the White field gun to return the favour!



Staunch Red infantry hold the centre of the field


But the Whites are coming.....




White infantry make slow but steady progress in a flanking march. With limited numbers of troops, I could not defend the line everywhere.


White infantry closing in on the defended village, as both armoured cars burn in the background. The Cossacks had been contained in the woods - whenever they ventured to the edge to engage the Red infantry and sailors opposite, they got a bloody nose and had to pull back again. Their Tchanka was knocked out by my HMG fire early in the game.


The HMG carrying armoured truck did some sterling work containing Julians command to the woods....


....... until the bloody field gun got involved again!




This gun team helped keep the Cossacks at bay too




This was my final picture of the game. In truth, I am not sure how close to calling it a day this was taken - we had quite a long break for an al fresco BBQ dinner and didn't finish the game until about 1045pm. No decision had been reached, but by that time, John had his four HMG's in position and lined up to blaze away at my infantry in the village and it felt like it would only be a matter of time before he got two or three good rolls in one turn and either forced them back or wiped them out!

A few final close ups, courtesy of John


Some of my Bolshevik figures - mainly Copplestone and Brigade Games



Some of Julians Whites - again, these are all Copplestone, I believe



A pleasant social evening indeed, but the game suffered from the fact we had a break of 90 minutes for dinner and general conviviality, meaning we ran out of time to reach a result, although, just quietly, that was not too unwelcome from my perspective - I suspect I was about to be overwhelmed!

They are quirky rules with some unique mechanisms (particularly resolving close combat) but give a reasonable game and have a lot of little nuances to keep the players engaged. 

Thanks for visiting my small corner of the blogosphere, I hope you enjoyed the pictures, if nothing else!

26 comments:

  1. Some cracking looking miniatures and vehicles on show Keith, good looking game and maybe a fortunate result for you!

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    1. Thanks Donnie, it is one of my favourite eras, with the eclectic mix of troop types, uniforms, vehicles and flags!
      Yes, a bit like an American sport...I was able to run down the time clock to snatch an unlikely draw!

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  2. Great looking game sir!
    Love the minis too!

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  3. Excellent close up pictures - very evocative,, some awesome minis too. Twin Vickers on a truck and double turreted armored cars, what’s not to like. The officer with the map was the most realistic image - the map didn’t reflect the terrain on the board so, situation normal, he was very clearly lost. lol.

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    1. Thanks JBM....we must thank John for hhe close ups....they are his specialty ....I am glad you like them.

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  4. Great looking game Keith, reminds me that I need to get my collection dusted off and back on the table.

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    1. Thanks Scotty.....I think you may have said something similar the last time I did an RCW AAR!

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    2. I think I did. definitely time to get a game in with them

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    3. Looking forward to seeing how it goes!

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  5. A great looking game Keith…
    This is indeed a surprisingly colourful period… I love all the interwar and home made armoured vehicles…

    All the best. Aly

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    1. Thanks Aly...many of our vehicles for the RCW are literally homemade, using Matchbox Yesteryear die cast models as the basis for our conversions! My MG truck and John's two softskin vehicles are of this type.

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  6. In my opinion every now and again the actual gaming has to take a backseat to conversation, with very few dice being rolled. Great AAR Keith.

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    1. Thanks Lawrence! It is not unusual for this to be the case at Julian's on a Friday evening....I think one time, we just gave up on the idea of going back to the game, and the after dinner chat continued for a couple of hours!

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  7. Well, I DID enjoy the pictures! The close-up photos are fab! Sometimes concluding an enjoyable dinner with friends is better than concluding a game. Especially true if your position is about to be overrun by the enemy.

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    1. Glad you liked the pics Jon! Any suggestion that I deliberately kept the conversation going to run down the clock and avoid defeat are mere speculation πŸ˜†

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  8. Another brilliant game. Outstanding scenario, terrain and figures. A very underappreciated period that is fascinating to me.

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    1. Thank you Mark. It is an interesting but slightly confusing period to read about....a bit like the Wars of the Rose's...it can be hard to keep track of all the different White armies and their commanders, AND their varying war aims!

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  9. Great looking game Keith and enjoyed report and photos. Lovely that it was such a social occasion too.

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    1. Cheers Richard... I seem to recall a recent ACW game in the Shed o" War where you finished early and had a cup of tea and a chat. As you say, sometimes the social interaction is as good as the game!

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  10. Looks like a phenomenal game. Starting my painting to hopefully start putting on RCW games later this year/early next.

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    1. Thanks a lot Bill....I look forward to following your progress on your RCW project via your blog!

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  11. Sounds like a fun evening and some fun pictures. Nice job. πŸ˜€
    Did you purposely eat slowly / have a second dessert just to wind down the clock? πŸ˜πŸ˜€

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    1. Thanks Stew....it was a good way to end the working week, that's for sure. As to your query, you might very well think that, but I couldn't possibly comment πŸ˜‰

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