Saturday, 7 December 2024

Friday Night Game - A Large-Scale Napoleonic Skirmish with Sharpe's Practice

 It was just Julian and me at his place on Friday, so we took the opportunity to reacquaint ourselves with the TFL ruleset Sharpe's Practice, using Julian's specifically created individually based collection of Perry plastic figures. Having done a trial run of the melee rules (called "fisticuffs" in the Lardies usual cliched style of prose!), Julian wanted to get mounted cavalry in on the action this time, so each side had some. 

As I happened to be on that side of the table, I ended up commanding the attacking French, which I expected to be a hard ask, given the table layout .......


Brits in the upper half - riflemen in the woods on the left, three units of line infantry in the BUA, cavalry reinforcements (two units of Light Dragoons) to the rear and two units of light infantry in the woods to the right. The French had three units of light infantry in the woods in the bottom right corner with the remainder - four units of line infantry and two units of dragoons - out in the open, ready to advance into withering rifle and musket fire - Zut Alors!


The French dragoons


British line infantry line the rail fences - appropriately!



The activation pack was a bit one sided to begin with!


The French line infantry coming on in the same old style


The voltigeurs joined the right flank and poured fire into their British opposite numbers 


The riflemen caused a few shock on one of the units of dragoons


As soon as they were able, the French horsemen put as much distance as possible between themselves and Sharpes boys!


One unit of French infantry not long for this world and a second teetering as casualties mount.... I knew this was going to happen.... sigh!


But wait - on the right flank, the French are taking charge, chasing both British light infantry units back into the woods with heavy losses


It is finally time to test out how cavalry works in Sharpes Practice! Luckily, the French dragoons are obligingly in position, having cantered to this gap in the previous round of movement


Tally Ho, the Kings Light Dragoons!


But first, a round of musketry from the voltigeurs empties a few British saddles - 50% of the first unit, in fact - merci beaucoups, mes braves!


The charge goes in - and as the French had conveniently been moving at a canter in their last movement phase, they effectively counter charge. Oh, and after consulting the rules for several minutes, Julian confirmed that the French cavalry was eligible to receive support from each of the infantry units on their flanks, PLUS the second line of cavalry - tres bon!


Julian was rolling 6 dice plus 2 for his grade 2 officer - I had 6 for the dragoons, 2 for the officer 3 each for the three supports and 3 because I was impact cavalry (whereas the LD were not) - so, 8 dice versus 20 - looking good for a Gallic victory.


Needing a 5 for a kill or a six for a kill and a shock, Julian rolled this - Sacre Bleu! 


I rolled my first 10 dice - and got a single 5 - MERDE!




But the second roll was much better, and I ended up with 8 dead and 2 shock on the 6 British cavalry.

Basically, we each wiped out the others primary unit, but the French still had a fresh unit of cavalry in the second line whereas the remaining Brits were at half strength


The final situation as we called the game - the French right hook through the woods had flanked the British position, and despite losing two units of line infantry and having a third at half strength, Julian felt his position would be untenable and he would have to pull back, making this a French victory, despite the fact my force morale was sitting on 5 with Julian still on 7

The Butchers Bill


Plus 6 dragoons.


Finally in this post, I came across a local NZ 3D printer who had some very nice-looking EIR figures on his website, albeit in 28 and 15mm scales. I contacted the guy (still known to me only as Potbelly Miniatures!) and asked if he could print them in 10mm. After a bit of discussion, during which he very sportingly pointed out the existence of Cromarty Forge, we agreed I would pay a nominal sum (NZ$20) for a few infantry figures and a couple of mounted officers as a test run.

The results arrived today - very nice but a tad fragile - and without any base - which is probably fine for a 28mm figure but a bit of a hassle in 10mm.



They all came with A LOT of supports and they were pretty fiddly to remove - in fact, I damaged a couple and completely lost one as it "pinged" off into the garage somewhere!


Here is one of the archer figures with all the supports removed - they came out very nicely and it was worth a try - but I don't think I will be repeating this exercise - I will stick with the Cromarty Forge figures, I think!

Thank you for your visit and I hope you find time to leave a comment!

28 comments:

  1. When I read Sharp Practice back in January I gained the impression that infantry being caught by cavalry when not in square wouldn't necessarily be fatal, which I suppose is appropriate for a skirmish game as opposed to a brigade or corps level ruleset. Reading this just makes me want to hurry up and get some AWI figures on the table to give the rules a run. Nice dice rolling by both yourself and Julian, and well worth taking a photo for posterity.

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    1. Thanks, Lawrence - yes, it's a figure represents a man - so would six cavalrymen really be overwhelming for eight infantrymen.... probably not!
      The first few times we played the rules (before Julian invested in multiple boxes of Perry figures) was AWI or FIW - and it worked fine for that era too!

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  2. Great looking game, a good swing in fortune thar made it even out some. Interesting to see what entered into Julian's ruling on win / loss. The figures for EIR look nice cleaned up, you have tried and you now know that your choices good and better.

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    1. Thanks Joe - I was very relieved (and happy!) about the change in fortune - I was certainly expecting a sound thrashing!
      Yes, the individual 10mm figures are very nice but I think the Cromarty Forge ones are more practical.

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  3. Cracking looking game and a good win despite some heavy losses. Your 10mm experiment was worth checking out but I think you are right to stick with CF.

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    1. Thanks Donnie, my "win" was a surprise to me, for sure, and yes, worth a try with the 10mm Romans but the individually printed figures are a bit too fragile for gaming.

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  4. Great looking game Keith. How well did the rules work? I know of a couple of Rejects who plan to use them but struggle to undrrstand them.

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    1. Thanks Richard. Despite being skirmish level rules, there are a lot of different bits and pieces going on and I am sure we still missed a few of them out, despite having played several games over the past couple of years. I think they work well but if I was making "house" adjustments, it would be to cut down some steps and simplify them a bit. I think Julian and I understand them ok....we just forget parts every so often!

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    3. I tried SP1 when first released in 2008 and the game simply did not click for our group either. Perhaps SP2 is a better model but we have not tried it again after those first trials oh so many years ago.

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  5. Nifty Napoleonic action, Keith. Beautiful figures and handsome terrain (love the buildings and fences!), all completed satisfactorily. What more could anyone ask?

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    1. Thanks a lot Jon - everything you see was provided by my host, even the dice! What more could one ask - for a better set of rules, from your perspective?!

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  6. Great report Keith. There's a few rather tasty dice throws there. I'm reading the rules now, is it me or are they a tad complicated?
    The 10mm figs look great, but like you said a little fragile, good idea to stick to the Cromarty figures.

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    1. Thank you, Ray - a lot of the rolling was decidedly average - I only took pictures of the good ones! I think the rules are a bit complicated - or, at least, have too many different factors in play - as noted above, I would leave some bits out I think, to make things simpler.
      The trial went well (figures were just as detailed as the CF ones and fitted well next to them) but I don't see any point in using something that makes my life harder, which unfortunately they do. Not anyone's fault as they are designed to be like Perry or Warlord plastic figures, not 10mm minis!

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  7. Great looking game Keith and well done on the win. Very hard to be the attacker when the sides are even.
    Pity about the 10mm figures as a NZ builder would be better but good to try. The more I read about 3D printers there seem to be a lot of difference in how different scales need to be designed. Not something I would want to work on at my age 😂

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    1. Thanks Ben - after last Sunday's experience with the Red Army, I thought "Great, here we go again", so I was pleasantly surprised by the eventual outcome!
      A local supplier would have been good, but I can purchase Cromarty Forge from a 3D crowd in Oz, same cost for the figures and $25 postage so I am still pretty happy :)

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  8. Great looking SP game, Keith. The 10mm figures look good too. The supports look like a bear to remove though.

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    1. Thanks Dean, the game was more fun than I expected it to be!
      Yes, removing the supports is one of hhe downsides of the 3D figures.

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  9. A nice little game there Keith, but not a set of rules that really grabbed me. I think you need to play them a lot and as part of a campaign to really get the most out of them.

    Those new figures look good and oh the joys of taking support structures off! We soon learnt you needed to do it pretty quickly before they started to dry out and become brittle. Much easier to by them de-sprued for sure!

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    1. Thanks Steve....I have always enjoyed our occasional SP games but there are a lot if different pieces to remember!
      Yes, nice figures but not worth all the extra effort!

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  10. Great looking game and sounds like fun, nice dice! I think the lardies seem to have a house style that can be a bit difficult to understand, I haven't been able to get my head atound it anyway, I am getting Midguard from them but it's written by someone outside of the usual rule writers so I am hopeful I can understand it! Also hopeful I don't end up in spam again!
    Best Iain

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    1. Thanks Iain....I understand most of SP I think, we just forget bits every now and then....I blame advancing years!
      No diversion via spam this time!

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  11. A hard fought victory for the Crapauds! Or as Sean Bean as Sharpe would say "Basteds!"
    Can see where you're coming from with those 3D figures. Too much work prepping them for my liking. Nice figures though.

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    1. Thanks Chris, it was a pleasant surprise to emerge on top in our Friday night game!
      Yes, the experimental 10mm figures are very nice....but too much work, as you note!

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  12. "Très bon!" I will only repeat these words in French... 😉 Nice looking game rross!

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